#include <qapplication.h>
#include <qlabel.h>

#include "game_controller.h"

int main( int argc, char ** argv )
{
    QApplication a( argc, argv );
	
	GameController * gc = new GameController ();
	gc->exec ();

    a.connect( &a, SIGNAL( lastWindowClosed() ), &a, SLOT( quit() ) );

    
    return a.exec();
}
